My name is Nicky van de Groep and since a long time
I have the ambition of becoming a game developer.

I started my game programming career by studying
game development at Media College Amsterdam,
from which I graduated in 2011, I then continued my educational journey
at the NHTV in Breda where they offer the
IGAD (International Game Architecture and Design) course.
I graduated in 2017.

Currently my language of choice for game development is C++
as I am mainly focusing on high performance applications.

Furthermore I have ported games in Unreal Engine and Unity3D to
consoles. Where I continued to grow in the game industry.

Currently working as a C++ Programmer where
I keep learning and Increasing my technical skills.


Name: Nicky van de Groep
Nationality: Dutch
Language: Dutch(native), English(fluent)
Education NHTV – 3D Game programmer – Bachelor of Science BSc


Languages: C++, C#, HLSL, PSSL
Libraries/API OpenGL, DirectX, PS®4, FMOD, Assimp, WaveOut
Game Engines Horde3D, Ogre3D, PhyreEngine, Unreal Engine 4
Software/Editors: Visual Studio, Intel Vtune, Very Sleepy, RenderDoc
Version Control SVN, GIT, Perforce, Plastic CSM


Interests Programming, Games, Movies, Music
Activities Geocaching
Exercise Hard Dance Festivals